
NHL Edge Skater Shot Location Detail
Source:R/nhl_edge_skater_shot_location_detail.R
nhl_edge_skater_shot_location_detail.RdReturns the NHL Edge shot-location detail payload for a
single skater (heatmap-style data). Wraps
https://api-web.nhle.com/v1/edge/skater-shot-location-detail/{playerId}/....
When season is NULL (default) the /now endpoint is used to
fetch the current season.
Arguments
- player_id
Integer NHL player ID (e.g.,
8478402for Connor McDavid).- season
Optional 4-digit end-year (e.g.,
2025for the 2024-25 season), an 8-character API season (e.g.,"20242025"), orNULL(default) for the current season via the/nowendpoint.- game_type
Integer game type. 1 = preseason, 2 = regular season (default), 3 = playoffs.
Value
A data frame (fastRhockey_data) with the following columns:
| col_name | types | description |
| area | character | Shot location area on the ice. |
| sog | integer | Shots on goal from the area. |
| goals | integer | Goals scored from the area. |
| shooting_pctg | numeric | Shooting percentage from the area. |
| sog_percentile | numeric | League percentile rank for shots on goal. |
| goals_percentile | numeric | League percentile rank for goals. |
| shooting_pctg_percentile | numeric | League percentile rank for shooting percentage. |
Examples
# \donttest{
try(nhl_edge_skater_shot_location_detail(player_id = 8478402))
#> ── NHL Edge Skater Shot Location Detail ─────────────────── fastRhockey 1.0.0 ──
#> ℹ Data updated: 2026-06-13 04:21:13 UTC
#> # A tibble: 17 × 7
#> area sog goals shooting_pctg sog_percentile goals_percentile
#> <chr> <int> <int> <dbl> <dbl> <dbl>
#> 1 Behind the Net 1 0 0 0.856 0
#> 2 Beyond Red Line 0 0 0 0 0
#> 3 Center Point 0 0 0 0 0
#> 4 Crease 1 0 0 0.604 0
#> 5 High Slot 4 0 0 0.878 0
#> 6 L Circle 4 0 0 0.851 0
#> 7 L Corner 0 0 0 0 0
#> 8 L Net Side 0 0 0 0 0
#> 9 L Point 0 0 0 0 0
#> 10 Low Slot 3 0 0 0.419 0
#> 11 Offensive Neutral … 1 0 0 0.671 0
#> 12 Outside L 2 0 0 0.797 0
#> 13 Outside R 2 1 0.5 0.784 0.923
#> 14 R Circle 1 0 0 0.378 0
#> 15 R Corner 0 0 0 0 0
#> 16 R Net Side 1 0 0 0.725 0
#> 17 R Point 0 0 0 0 0
#> # ℹ 1 more variable: shooting_pctg_percentile <dbl>
# }