
NHL Edge Skater Shot Location Detail
Source:R/nhl_edge_skater_shot_location_detail.R
nhl_edge_skater_shot_location_detail.RdReturns the NHL Edge shot-location detail payload for a
single skater (heatmap-style data). Wraps
https://api-web.nhle.com/v1/edge/skater-shot-location-detail/{playerId}/....
When season is NULL (default) the /now endpoint is used to
fetch the current season.
Arguments
- player_id
Integer NHL player ID (e.g.,
8478402for Connor McDavid).- season
Optional 4-digit end-year (e.g.,
2025for the 2024-25 season), an 8-character API season (e.g.,"20242025"), orNULL(default) for the current season via the/nowendpoint.- game_type
Integer game type. 1 = preseason, 2 = regular season (default), 3 = playoffs.
Value
A data frame (fastRhockey_data) with the following columns:
| col_name | types | description |
| area | character | Shot location area on the ice. |
| sog | integer | Shots on goal from the area. |
| goals | integer | Goals scored from the area. |
| shooting_pctg | numeric | Shooting percentage from the area. |
| sog_percentile | numeric | League percentile rank for shots on goal. |
| goals_percentile | numeric | League percentile rank for goals. |
| shooting_pctg_percentile | numeric | League percentile rank for shooting percentage. |
Examples
# \donttest{
try(nhl_edge_skater_shot_location_detail(player_id = 8478402))
#> ── NHL Edge Skater Shot Location Detail ─────────────────── fastRhockey 1.0.0 ──
#> ℹ Data updated: 2026-07-18 18:47:47 UTC
#> # A tibble: 17 × 7
#> area sog goals shooting_pctg sog_percentile goals_percentile
#> <chr> <int> <int> <dbl> <dbl> <dbl>
#> 1 Behind the Net 11 0 0 1 0
#> 2 Beyond Red Line 1 0 0 0.397 0
#> 3 Center Point 4 0 0 0.697 0
#> 4 Crease 23 9 0.391 0.997 0.997
#> 5 High Slot 27 1 0.037 0.945 0.432
#> 6 L Circle 36 6 0.167 0.969 0.976
#> 7 L Corner 1 0 0 0.842 0
#> 8 L Net Side 34 5 0.147 1 0.998
#> 9 L Point 3 1 0.333 0.608 0.915
#> 10 Low Slot 97 17 0.175 0.994 0.976
#> 11 Offensive Neutral … 3 2 0.667 0.664 0.985
#> 12 Outside L 15 2 0.133 0.946 0.969
#> 13 Outside R 9 0 0 0.826 0
#> 14 R Circle 29 2 0.069 0.941 0.769
#> 15 R Corner 0 0 0 0 0
#> 16 R Net Side 12 3 0.25 0.982 0.990
#> 17 R Point 1 0 0 0.332 0
#> # ℹ 1 more variable: shooting_pctg_percentile <dbl>
# }