Helper that loads multiple seasons of NHL penalty event data from the sportsdataverse-data releases.
Usage
load_nhl_penalties(
seasons = most_recent_nhl_season(),
...,
dbConnection = NULL,
tablename = NULL
)Arguments
- seasons
A vector of 4-digit years (the end year of the NHL season; e.g., 2026 for the 2025-26 season). Min: 2011.
- ...
Additional arguments passed to an underlying function.
- dbConnection
A
DBIConnectionobject, as returned byDBI::dbConnect()- tablename
The name of the data table within the database
Value
A data frame (fastRhockey_data) with one row per penalty and the
following columns:
| col_name | types | description |
| timeInPeriod | character | Time within the period the penalty occurred. |
| type | character | Penalty type (e.g. minor, major). |
| duration | integer | Penalty duration in minutes. |
| committedByPlayer | list | Player who committed the penalty (localized list). |
| teamAbbrev | list | Penalized team abbreviation (localized list). |
| drawnBy | list | Player who drew the penalty (localized list). |
| descKey | character | Penalty description key. |
| period_number | integer | Period number the penalty occurred in. |
| period_type | character | Period type (REG/OT/SO). |
Examples
# \donttest{
try(load_nhl_penalties(2026))
#> ─────────────────────────────────────────────────────────── fastRhockey 1.0.0 ──
#> # A tibble: 10,432 × 45
#> timeInPeriod type duration descKey game_id period_number period_type
#> <chr> <chr> <int> <chr> <int> <int> <chr>
#> 1 06:58 MIN 2 slashing 2.03e9 1 REG
#> 2 12:26 MIN 2 tripping 2.03e9 1 REG
#> 3 16:50 MAJ 5 fighting 2.03e9 1 REG
#> 4 16:50 MAJ 5 fighting 2.03e9 1 REG
#> 5 01:12 MIN 2 holding-the-st… 2.03e9 2 REG
#> 6 08:17 MIN 2 slashing 2.03e9 2 REG
#> 7 05:56 MIN 2 high-sticking 2.03e9 3 REG
#> 8 00:59 MIN 2 hooking 2.03e9 1 REG
#> 9 07:33 MIN 2 interference 2.03e9 1 REG
#> 10 18:55 MIN 2 tripping 2.03e9 2 REG
#> # ℹ 10,422 more rows
#> # ℹ 38 more variables: committedByPlayer.sweaterNumber <int>,
#> # committedByPlayer.firstName.default <chr>,
#> # committedByPlayer.firstName.cs <chr>, committedByPlayer.firstName.de <chr>,
#> # committedByPlayer.firstName.es <chr>, committedByPlayer.firstName.fi <chr>,
#> # committedByPlayer.firstName.sk <chr>, committedByPlayer.firstName.sv <chr>,
#> # committedByPlayer.firstName.fr <chr>, …
# }
